
I wish the battles involved more gameplay that put you in the midst of the action or at least let you control your warlord/troops in a battle minigame of some kind. The battle consists of watching a tiny version of your warlord and subsequent army walk slowly across the map to the other fortress and then walk slowly back to your fortress. In terms of combat, the game allows you to pick warlords and choose other fortresses (players) to attack. Because this is the game’s main form of interaction it made me feel more like a Chaos Office Assistant than an actual Lord. I found myself mindlessly tapping along to whatever the tutorial character told me I needed to do whether that be creating a quarry or upgrading the walls of my fortress. The game begins with a lengthy tutorial section that never truly lets go of your hand. With that being said, as much as the game makes you feel like a Chaos Lord via cutscenes, art, and voice acting, I found it difficult to actually be a Chaos Lord. While the UI was a little difficult to navigate at times due to the immense amount of information the game throws at you, I did find that it provided a lot of context for my actions. In fact, the 2D assets were so well rendered that I found it difficult to differentiate them from their 3D counterparts. That isn’t to say that its 2D art assets aren’t to par. It’s use of 3D models to represent your generals and the sprawling world you can explore, truly made the experience of upgrading and managing my fortress more tangible. Warhammer: Chaos & Conquest is bolstered by good visuals that make it stand out from its competitors. By upgrading your fortress, training your armies, going to battle, and forming alliances with other Chaos Lords, you steadily prepare yourself for the war on the empire of man.

You play as a Chaos Lord fated by your hellish gods to cleanse the world of humanity and shepherd in the apocalypse where their rule is eternal. Warhammer: Chaos & Conquest is a tactile strategy game developed by Hunted Cow Studios in tandem with their publisher Tilting Point.
